1.0.51-stable

  • Date: 2/13/2012
  • Backend upgrade: No
  • Required: No
  • Language file changed: Yes

IMPORTANT NOTICE!

Versions from 1.0.39 forward will require version 4 or higher of the ionCube loader. If you do not have this requirement installed then a white screen will appear.

Features

  • Added details for debugging a gameserver for main admins. This can be seen by going to a game server and clicking the “Admin Controls” button.
  • Added response debugging for remote servers

Bug Fixes

  • None

Template Files

  • admin/manageusergames/managegame.tpl
  • templates/default/admin/utilities/eventlog/list.tpl

Language Changes

  • 'gamedebugging1' ⇒ “Before proceeding with the startup debugging we recommend the following:”,
  • 'gamedebugging2' ⇒ “Verify that the files were copied to”,
  • 'gamedebugging3' ⇒ “Check the screenlog/console for any errors, this file is located in the users game folder”,
  • 'gamedebugging4' ⇒ “Try disabling the console log feature, some games do not work properly with console redirection(This is in Manage Games > Edit > Windows tab)”,
  • 'gamedebugging5' ⇒ “Login to the remote machine”,
  • 'as' ⇒ “as”,
  • 'gamedebugging6' ⇒ “and run the following commands”,
  • 'gamedebugging7' ⇒ “After you are done debugging you should run the following command to disable ssh login for the user.”,
  • 'gamedebugging8' ⇒ “If the above commands do NOT bring your server online, then you need to fix the error that should be displayed.”,
  • 'gamedebugging9' ⇒ “If the above commands bring the server online but the \”start\“ and \”restart\“ buttons don't then you can open a support ticket at”,
  • 'gamedebugging10' ⇒ “and we can look into other issues”,
  • 'gamedebugging11' ⇒ “Verify that your webserver is not blocking outgoing connections (this is common on shared hosting)”