1.0.51-stable
- Date: 2/13/2012
- Backend upgrade: No
- Required: No
- Language file changed: Yes
IMPORTANT NOTICE!
Versions from 1.0.39 forward will require version 4 or higher of the ionCube loader. If you do not have this requirement installed then a white screen will appear.
Features
- Added details for debugging a gameserver for main admins. This can be seen by going to a game server and clicking the “Admin Controls” button.
- Added response debugging for remote servers
Bug Fixes
- None
Template Files
- admin/manageusergames/managegame.tpl
- templates/default/admin/utilities/eventlog/list.tpl
Language Changes
- 'gamedebugging1' ⇒ “Before proceeding with the startup debugging we recommend the following:”,
- 'gamedebugging2' ⇒ “Verify that the files were copied to”,
- 'gamedebugging3' ⇒ “Check the screenlog/console for any errors, this file is located in the users game folder”,
- 'gamedebugging4' ⇒ “Try disabling the console log feature, some games do not work properly with console redirection(This is in Manage Games > Edit > Windows tab)”,
- 'gamedebugging5' ⇒ “Login to the remote machine”,
- 'as' ⇒ “as”,
- 'gamedebugging6' ⇒ “and run the following commands”,
- 'gamedebugging7' ⇒ “After you are done debugging you should run the following command to disable ssh login for the user.”,
- 'gamedebugging8' ⇒ “If the above commands do NOT bring your server online, then you need to fix the error that should be displayed.”,
- 'gamedebugging9' ⇒ “If the above commands bring the server online but the \”start\“ and \”restart\“ buttons don't then you can open a support ticket at”,
- 'gamedebugging10' ⇒ “and we can look into other issues”,
- 'gamedebugging11' ⇒ “Verify that your webserver is not blocking outgoing connections (this is common on shared hosting)”